// boy4.c

#include <ansi.h>

inherit NPC;

void create()
{
    set_name("年轻弟子", ({"young boy", "boy", "young"}));
    set("title",HIY "神龙教" HIG "青龙使" NOR "座下弟子");
    set("long",
            "这是一个神龙教弟子，一袭青衣，混身透着一股邪气。\n"
    );

    set("gender", "男性");
    set("attitude", "peaceful");

    set("age", 10+random(10));
    set("shen_type", -1);
    set("str", 25+random(10));
    set("dex", 25+random(10));
    set("max_qi", 200);
    set("max_jing", 150);
    set("neili", 200);
    set("max_neili", 200);
    set("jiaji", 5+random(5));
    set("combat_exp", 20000+random(10000));

    set_skill("force", 40);
    set_skill("dodge", 40);
    set_skill("unarmed", 40);
    set_skill("parry", 40);
    set_skill("sword", 60);
    set_skill("shedao-qigong", 30);
    map_skill("sword","shedao-qigong");
    set("chat_chance", 3);
        set("chat_msg", ({
"年轻弟子忽然高声叫道：教主宝训，时刻在心，建功克敌，无事不成！\n",
"年轻弟子忽然齐声叫道：众志齐心可成城，威震天下无比伦！\n",
"年轻弟子忽然齐声叫道：神龙飞天齐仰望，教主声威盖八方！\n",
"年轻弟子忽然齐声叫道：乘风破浪逞英豪，教主如同日月光！\n",
"年轻弟子齐声叫道：教主永享仙福，寿与天齐！\n",
        }) );

    setup();
    carry_object("/d/shenlong/obj/xionghuang")->wield();
    carry_object("/d/city/obj/duanjian")->wield();
    carry_object("/clone/misc/cloth")->wear();
}

#include "sldizi.h"
